Games that practise self-control
| Game | How | Ages |
|---|---|---|
| Red light, green light | Move on green, freeze on red | 4–8 |
| Opposite day | Do the opposite: touch your toes when I say head | 5–10 |
| Musical statues | Dance, then freeze when the music stops | 4–9 |
| Slow-motion race | The slowest walker wins | 4–10 |
| Board games | Waiting for turns and following rules | 5–12 |
Realistic expectations
Attention spans grow with age, and they're much longer for chosen activities than for tasks set by adults. A child who builds Lego for an hour but drifts during homework is very typical. Short tasks, clear goals and breaks help everyone.
Everyday helpers
- Break tasks into short steps with a clear end
- Use a visual timer for tasks and breaks
- Reduce distractions (TV off, one task at a time)
- Build in movement between sitting tasks
- Notice effort: "You kept going even when it got tricky"
Strong focus on a chosen activity is useful information: it shows where a child's motivation lies.
If difficulties with attention or impulse control are frequent, affect school or friendships, and go well beyond what you see in peers, talk with your child's doctor or a qualified professional.